Week 7 - Something's Coming
- Herman Chan
- Oct 27, 2022
- 1 min read
This week was less eventful due to other classes, however a little bit of progress was made in sound design and animation.
Sound Design
In planning for the future, we decided to figure out what sound effects were needed early. This is to account for any props we need to purchase for foley, and to plan for our workflow as multiple people will likely be involved with sound, lengthening the process.

Figure 1. Image of written list of sound effects in Discord, our team's primary communication platform.
Healing Animation
In addition, this week I managed to complete the player's healing animation. Most of the time was spent making the animation embody the more carefree personality of the Kindling.

Figure 2. Kindling Healing Animation.
Reflection
While I didn't have as much time as I'd hoped this week, my tasks moving forward are clear - and that is to finish all of the enemy and boss animations as soon as possible.
They likely won't be integrated until after the alpha build, but this way, I can move onto helping with other aspects of implementation sooner.
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